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Searching Dead Bodies
You either kill some enemy after a battle or come across some dead
enemy personnel. They can provide new equipment (uniforms, weapons, ammo)
for you and intelligence materials so they should, if time and security
allow, be searched.
First thing if you want to search them is you must follow your METT-T
plans. Don’t interfere with the mission to stop and search bodies. Also
you must post proper security in the immediate area and farther away for
early warning incase the platoon you ambushed was the forward element of a
company coming down the road. Have a prearranged signal to let everyone
know to stop the search and move out. All you people should know what to
do if you have to move out quickly such as which ORP to move to if the
enemy comes from this or that direction before, during or right after your
search.
If they are located in an open field with no cover you have to decide if
it is worth exposing yourself to a possible ambush or sniper fire. This
can also be done by you against the enemy retrieving their dead. If you
need to search bodies in the open, consider moving them to a wooded or
more secure area.
Be wary of all dead bodies till proven so, especially if they are still
holding a weapon or lying on an arm which may be holding a weapon you
cannot see. The enemy may be playing opossum, waiting for you to approach
to kill you even if they are mortally wounded.
You and your teammate should cover the body with your weapons, ready to
fire if there is movement. If you are searching, your partner moves to a
spot where he can shoot the enemy without catching you in the cross fire.
Be ready to kill the enemy or to move away if your partner sees something
and tells you to “MOVE!” You should move up from where the enemy cannot
see you. Approach from the enemy’s feet, if they are lying on their belly
and from their head if they are lying on their back. When you get near
them cross from left to right or right to left so they cannot predict or
see where you are going to be when you actually reach them. Remember if
they are alive they may be watching through squinted eyes and listening
for where you are coming from.
Continue to watch for any movement and be prepared to shoot. A pistol
works better for this in my opinion because you are able to keep it close
without a chance of them grabbing it from you. You can also check for life
while still able to effectively shoot unlike with a rifle in your arms. If
the enemy is obviously dead (decapitation, rotted or other injuries
incompatible with life) half your problem is over.
You need to confirm death to be safe. Simple way is to insert your knife
into their neck or a boot to the head, ribs or abdomen. Keep in mind
equipment or armor they may be wearing. Kicking a canteen only pisses off
the canteen. If they are holding a weapon, cover them, step onto the arm
holding the weapon and remove it from them.
If these are not fresh killed enemy that you saw fall they might have been
booby trapped for you to find.
To check for booby traps such as grenades, approach the same way, look
then feel for any wirese or other devices attached to them along their
body and sides. Lay on the ground next to the body, place their arm
nearest you along their body, reach over them and roll them up onto their
side. You partner should be looking for a grenade or other booby traps
while covering as you do this. He should be close enough to observe for
these devices but far enough away to be safe. If he sees something he
should yell “grenade”. When he does this immediately push the body back
onto the device and roll away while your partner moves away. The enemy
body should absorb most of the blast. Another reason for you to not be
wearing gear that is too bulky to be an effective fighter. Your partner
could yell anything but “grenade” is a universal term which can be
immediately understood without having to stop and think. Decreasing
reaction time is important here. If one is booby trapped they may all be
booby trapped and you should leave the rest of make sure they are booby
trapped for the enemy to find.
Another solution is to tie a loop of 550 cord around the bodies hand, foot
or neck and drag or roll them from a distance to set off any booby traps.
Remember when searching to check their pockets, gear and boots for
intelligence materials such as maps, code books etc. Turn their pockets
inside out, remove their web gear and pull up their shirt. Don’t spend
time at the scene analyzing what you find. Put it all into a waiting empty
pack or bag to go over thoroughly later when you are in a secure location.
Make sure along with security you have someone keeping an audible count of
time (for example 30 seconds) so you do not lose track of how long you are
spending at the location. Eventually more enemy will come looking for
their dead friends and you want to either ambush them or move out before
they get there.
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